#include <pthread.h>
#include <altivec.h>
float *x, *y;
#define PROC (8)
float e_vec[PROC];
int n_thread0, n_thread1;
void *thread1(void *arg) {
int p = (int)arg;
int n0 = n_thread0 + (p * (n_thread1-n_thread0)) / PROC;
int n1 = n_thread0 + ((p+1) * (n_thread1-n_thread0)) / PROC;
// do computation
float ve[4] = {0, 0, 0, 0}; float e = 0;
for (int i=n0; i<n1; i+=4) {
float* yp = &y[i+1], y0 = &y[i], ym = &y[i-1];
vec_st(vec_madd(
vec_splats(.5),
vec_add(
vec_perm(vec_ld(0,ym), vec_ld(16,ym),
vec_lvsl(0,ym)),
vec_perm(vec_ld(0,yp), vec_ld(16,yp),
vec_lvsl(0,yp))),
vec_splats(0.)),
0, &x[i]);
vec_st(vec_add(
vec_ld(0,&ve[0]),vec_madd(
vec_ld(0,y0),
vec_ld(0,y0),
vec_splats(0.))),
0, &ve[0]);
}
e += ve[0] + ve[1] + ve[2] + ve[3]; e_vec[p] = e;
return (void*) 0;
}
int main(int argc, char *argv[]) {
int n = ...;
x = new float[n+1];
y = new float[n+1];
... // fill x, y
pthread_t threads[PROC];
pthread_attr_t attr;
pthread_attr_init(&attr);
n_thread0 = 1;
n_thread1 = n;
float e = 0;
// start threads and wait for termination
for (int p=0; p<PROC; ++p)
pthread_create(&threads[p], &attr, thread1, (void *)p);
for (int p=0; p<PROC; ++p) {
pthread_join(threads[p], NULL);
e += e_vec[p];
}
... // output x, e
delete[] x, y;
return 0;
}
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